Buraco provides a fully functional, mobile‑friendly implementation of the classic two‑player card game, handling all rules, scoring, and persistence. It uses an event‑sourced architecture with a deterministic deck, allowing play on a single device (local storage) or across devices via Supabase. The project includes a comprehensive test suite and a minimal UI, making it ready for casual players who want a reliable, self‑hosted game without complex setup. Compared to generic card‑game demos, it offers correct rule enforcement, persistent state, and live sync out of the box.
View on GitHub →stefanoturcarelli/buraco